Daylight building, blood-night waves
The creator describes a Minecraft survival world whose nights turn blood red. Clearing an ULTRAKILL enemy wave brings another until dawn. Zombies become Filth, skeletons become Strays, creepers become Drones and spiders become Schisms, while cows, pigs and sheep remain Minecraft animals. Compared with SkyCraft's building inside Skyrim, this entry puts the combat cycle at the centre of the crossover.
A gun can be a gathering tool
The listing gives the weapons jobs beyond combat: the revolver chips blocks, the railcannon makes craters, explosions leave holes and the chainsaw cuts trees. Broken blocks drop items. It also describes damage working in both directions: ULTRAKILL guns hit Minecraft mobs, while Minecraft swords and bows hit ULTRAKILL enemies. Press V to switch between guns and Minecraft mining or building, and E for inventory and crafting.
The one-time launcher step
The first launch prepares Minecraft through Prism rather than going straight into the world. After that initial account sign-in and download, the listing says Play opens the session directly. Melty shows Brody Yarama as the publishing profile but explicitly names Qua5eyeNimbl3 as the maker. The bridge credits SkyCraft by chasmlol and PeakCraft by aeironnsarmiento; those project credits do not change this release's maker attribution.
Limitations and things to know
- Early version: the creator warns to expect bugs.
- Single-player only; enemy-wave combat is not a multiplayer claim.
- Both games and the initial Minecraft account preparation are stated prerequisites.
This is an editorial overview, not a claim of hands-on testing. Listings can change; use the linked Melty page for current access and creator information.
Sources and attribution
Creator-listed features and access conditions, reviewed 2026-10-08. This directory has not installed or tested the game package.



